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<title>Canvas test: 2d.drawImage.9arg.destsize</title>
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<h1>
<a href="2d.drawImage.9arg.destsize.html" target="_parent">2d.&#8203;drawImage.&#8203;9arg.&#8203;destsize</a>
</h1>
<p><a href="#" id="show_output" onclick="document.body.className += ' show_output'; return false">[show output]</a>
<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<p class="output expectedtext">Expected output:<p><img src="green-100x50.png" class="output expected" id="expected" alt="">
<ul id="d"></ul>
<script>
_addTest(function(canvas, ctx) {

ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50);
ctx.drawImage(document.getElementById('green.png'), 1, 1, 1, 1, 0, 0, 100, 50);
ctx.drawImage(document.getElementById('red.png'), 0, 0, 100, 50, -50, 0, 50, 50);
ctx.drawImage(document.getElementById('red.png'), 0, 0, 100, 50, 100, 0, 50, 50);
ctx.drawImage(document.getElementById('red.png'), 0, 0, 100, 50, 0, -25, 100, 25);
ctx.drawImage(document.getElementById('red.png'), 0, 0, 100, 50, 0, 50, 100, 25);
_assertPixelApprox(canvas, 0,0, 0,255,0,255, "0,0", "0,255,0,255", 2);
_assertPixelApprox(canvas, 99,0, 0,255,0,255, "99,0", "0,255,0,255", 2);
_assertPixelApprox(canvas, 0,49, 0,255,0,255, "0,49", "0,255,0,255", 2);
_assertPixelApprox(canvas, 99,49, 0,255,0,255, "99,49", "0,255,0,255", 2);


});
</script>
<img src="../images/red.png" id="red.png" class="resource">
<img src="../images/green.png" id="green.png" class="resource">

